AI Insights · Timothy · July 2022
Top 5 Battlefield Commander Games on Android in Slovenia: Q2 2022
An overview of the performance metrics of the top 5 Battlefield Commander games on Android in Slovenia during Q2 2022, including downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Battlefield Commander games on the Android platform in Slovenia showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared.
Clash Royale from Supercell experienced fluctuations in both revenue and active users. Weekly revenue peaked at around $2.3K in the first week of April and saw a significant drop to $602 by the end of June. Weekly downloads also showed a downward trend, starting from 653 at the end of March and ending at 282 in the last week of June. The game had a steady decline in weekly active users, falling from 71.3K in late March to approximately 57.1K by the end of the quarter.
Valor Legends: Idle RPG by Century Games PTE. LTD. saw its highest weekly revenue at the end of March with $560, then experienced a decline, settling at $82 by the end of June. Weekly downloads were relatively stable but low, ranging from 93 at the start of the quarter to 48 in the final week. Weekly active users remained fairly consistent, starting at 205 and ending at 180.
Art of War: Legions from Fastone Games HK had modest weekly revenue, peaking at $366 in early May and ending the quarter at $255. Weekly downloads were low, fluctuating between 68 and 29. The game saw a gradual decline in weekly active users, from 1.03K at the end of March to 716 by the end of June.
TFT: Teamfight Tactics by Riot Games, Inc showed a gradual increase in weekly revenue, peaking at $81 in early June. Weekly downloads were steady, ranging from 30 to 41 throughout the quarter. Weekly active users remained relatively stable, starting at 1.05K and ending at 942.
Might & Magic: Era of Chaos from Ubisoft Mobile Games had low but consistent weekly revenue, peaking at $66 in mid-May. Weekly downloads were minimal, with the highest being 36 at the start of the quarter. The game’s weekly active users saw a decline, starting at 179 and falling to 109 by the end of June.
For more detailed insights and data, visit Sensor Tower.